Wednesday, June 15, 2011

[DA] Introducing Soul Seals!

[Developer Announcement]
(pictures at bottom - click for full size)
Concept art has been made by Josh Land to improve the Health and Spirit bar and added a beautiful glow, and Soul Seals!

Soul Seals will be "unlocked" (and become visible) as you progress through the game. They are "Charged" as you inflict damage to your enemies, or use spells to charge them. These Soul Seals will be used as fuel for powerful and legendary magics such as Chaos magic. Some magic will only require 1 of these Soul Seals for fuel, some two, three, four, five, and even six for the most powerful spells. If you unlock multiple Soul Seals, after the first one is charged (and begins to glow and is on fire), you will begin to charge the 2nd Soul Seal. When the 2nd is complete, you will move on to the third. This continued until you charge all 6. When the 6th is charged; a pentagram will be drawn and the entire Soul Seal indicator will glow and will be on fire- showing that you are ready to cast some of the most powerful spells in the game.

Below are pictures of the transitions from zero Soul Seals to all six, and then a pentagram is formed when all six are charged. (1 to 6 are the uncharged states. these are when the Soul Seals have NOT been charged- but they are unlocked. the seventh picture shows the pentagram, but we are trying to find someone who can animate the glow and fire of the Soul Seals to show they are charged, so unfortunately we cannot demonstrate that at this time.)
[IMAGES BELLOW!]